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Started on June
2002, and previously known as Yoda Soccer, YSoccer is a project
which intends to create a new desktop game with the gameplay and
the style of the well known Sensible World of Soccer (a.k.a. SWOS).
This doesn't mean that we'll simply create a clone, it would be quite
a waste of time, but we'll try to add many features missed in SWOS.
If you want to know more about this, please go in the Info section.
YSoccer is written in Blitzmax (www.blitzmax.com) language. The source code
is open and availaible for everyone who want to help us to improve the game.
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SOME INFO ABOUT SWOS
We must say that SWOS was just an evolution. The story of this great
game started in the late 90's when Sensible Software produced a new
football game.
This wasn't a game with particoular new features, as the fliyng top
camera was just used by Kick off series and graphics were not so good.
But when you started a match, you had the full feeling with the ball,
a lot of actions possible and it was too easy learning the controls...
only a button for every ball touch!
Sensible Soccer had an incredible success, so Sensible
Software produced other versions of the game, like World cup 94 one.
But the big thing had to come yet...
In 1995 Amiga's owners (only...) could play the first masterpiece:
Sensible World of Soccer (SWOS).
The new game's features were the same not so good graphics,
"bird fly" camera, the same brilliant and thrilling gameplay
a bit upgraded and a huge database of national and club teams,
covering about 12000 players!
The game ruled the soccer videogames market for Amiga, but PC
users had to play Sensible Soccer yet. Their wait as long an year.
In fact on Novembre 1995, Swos 95-96 was for PC too, with the same
features of Amiga's one and also videos and musics.
The next year Sensible Software produced SWOS 96-97, that was more
a database update than a real new game, indeed we can say that some new
features were added, like national teams career.
Swos died in this status, because, perhaps corrupted by 3D engines and Fifa series.
Sensible Software tried to continue the serie with a new partially
3D version: Swos 98.
It appeared as an unfinished game and almost nobody liked it.
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