Any news?At present development is quite slow, let's hope on Easter holidays.
A different shooting system (Request for comments)
I was talking about all those parameters (passing, shooting, heading,etc.). They will not be part of any real release of the game I hope?OckHAM wrote:What have you tested? There is one key for shoot, thanks God the shoot is a combination of shoot key and movement....Currently this experimental version uses 8*8*8*8*8*8=262144 "keys" (possibilities) for shooting.
And the feeling is very different. I hope it will feel more like Sensible Soccer again in the future. (And the ball should stick to the player better.)
What a mess, because Yoda is coming very near to start its deserved success: I'm sure that when you'll implement the new control system in a decent gameplay by the AI this game will start to be extremely popular: the implementation of a netcode will be the definitive step to spread Yoda among all the Sensible and Old-school fans over the internet. The great limitation until now is the fact that the game is wondeful to see in its potential but it's not playable and funny due to the gameplay limitations. Keep it on!
[b]OckHAM[/b]