Hi!
have you ever thought of porting YSoccer to libretro / RetroArch?
http://www.libretro.com/index.php/api/
Then YSoccer can run on every hardware that libretro runs on:
Windows, Linux, Android, Playstation, Nintendo etc
XBMC/Kodi is working on implementing RetroArch, so you could play it from XBMC/Kodi:
http://forum.kodi.tv/forumdisplay.php?fid=194
Don't know if it is possible with BlitzMax, but this would be awesome!
CU Ralf
YSoccer on Libretro/RetroArch?
Re: YSoccer on Libretro/RetroArch?
Hi Ralf,Solo0815 wrote:Hi!
have you ever thought of porting YSoccer to libretro / RetroArch?
http://www.libretro.com/index.php/api/
Then YSoccer can run on every hardware that libretro runs on:
Windows, Linux, Android, Playstation, Nintendo etc
XBMC/Kodi is working on implementing RetroArch, so you could play it from XBMC/Kodi:
http://forum.kodi.tv/forumdisplay.php?fid=194
Don't know if it is possible with BlitzMax, but this would be awesome!
CU Ralf
we've started to abandon BlitzMax, which is easy at first, but limiting.
A couple months ago, YSoccer Demo for Android has been released.
It contains about half of the code of the desktop version, ported to Java.
Future plan is to complete the porting, and use libgdx to have both a multiplatform (Linux, OSX, Windows) desktop version, and a mobile (Android, iOS) version.
Ciao,
Massimo