The game code is really interesting, I have learnt a lot, I reviewd also some game engines like unity or godot, found that those engines have some of the physichs implemented in the object while in lingbdx you had to program them. What I still dont understand is, since the ball moves with an x,y,z movement I dont get if its is a 2d or a 3d game, the collision with the goal and the posts makes me think of a 3d game, because the goal,net etc is a 3d object, however the player gameplay and movements makes me think in a 2d because its flat,
feder1111 wrote:The game code is really interesting, I have learnt a lot, I reviewd also some game engines like unity or godot, found that those engines have some of the physichs implemented in the object while in lingbdx you had to program them. What I still dont understand is, since the ball moves with an x,y,z movement I dont get if its is a 2d or a 3d game, the collision with the goal and the posts makes me think of a 3d game, because the goal,net etc is a 3d object, however the player gameplay and movements makes me think in a 2d because its flat,