one thing that bugged me in this version is seeing AI teams play against each other, ie they seem to follow the center line for all of their attack... in:
Code: Select all
Select ball.poss
'attack
Case 1-2*t
p[t].x0 = -Sgn(F2Int(ball.x/(post_x + post_r + ball_r)))
p[t].y0 = team_side * (1-2*t)
Code: Select all
p[t].x0 = -Sgn(F2Int(ball.x/(post_x + post_r + ball_r))) Or Rand(player[t,near1[t]].x)
serious now... i'm diggin the source code a lot, and if I have the time I would like to help if I can... and an idea just for fun... why not a mod for hattrick, ie, a parser to read the online xml's and YODA SOCCER to view the match
congrats, keep it going!!!!!
carcass