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progress?

Posted: Mon Jan 22, 2007 1:28 pm
by redbullmarky
Hi there
I've noticed things are a little quiet recently. Is the project still being developed actively?
cheers
Mark

Re: progress?

Posted: Tue Jan 23, 2007 10:45 am
by Massimo32
redbullmarky wrote:Hi there
I've noticed things are a little quiet recently. Is the project still being developed actively?
cheers
Mark
Hi Mark,
yes at present we're not working so much on the project (for lack of time) but we hope to work more in the future.

Ciao,
Massimo

Posted: Thu Jun 26, 2008 3:35 pm
by Andy
so i read that you won't continue on yoda soccer...
what about openworldsoccer??? any new developments???
no one wrote a message here since 2007!!!
(except in italian language... and i'm from germany...)
i'd like to continue myself with yoda soccer or help you with ows...
are you still working on one of them???

p.s. in the german language 'quit to os' is called "Zurück zum System" instead of "Züruck zum System" :)

Posted: Thu Jun 26, 2008 5:03 pm
by Andy
p.s. yoda soccer 0.73 crashes on my pc too (windows xp)
I think it's because of the variable menu_timer at command "WaitTimer(menu_timer:TTimer)" in function "menu_main()" or "menu_...()"

Posted: Sun Jun 29, 2008 2:53 pm
by Massimo32
Andy wrote:so i read that you won't continue on yoda soccer...
what about openworldsoccer??? any new developments???
no one wrote a message here since 2007!!!
(except in italian language... and i'm from germany...)
i'd like to continue myself with yoda soccer or help you with ows...
are you still working on one of them???
Yes, we're now working on Open World Soccer:

http://openworldsoccer.sourceforge.net
Andy wrote: p.s. in the german language 'quit to os' is called "Zurück zum System" instead of "Züruck zum System" :)
Thanks! :)

Posted: Sun Jun 29, 2008 2:54 pm
by Massimo32
Andy wrote:p.s. yoda soccer 0.73 crashes on my pc too (windows xp)
I think it's because of the variable menu_timer at command "WaitTimer(menu_timer:TTimer)" in function "menu_main()" or "menu_...()"
Why do you think so?

Posted: Mon Jun 30, 2008 12:01 am
by Andy
When I run the game with blitzmax, after some clicks the game repeats one second of the menu music over and over... and then: when you click on "exit" in one of the menus, the game crashes completely and you get the message

"Unhandled Exception:Attempt to access field or method of Null object"

and in the code "WaitTimer(menu_timer:TTimer)" is highlighted...


but if I turn all lines that use "createtimer" or "waittimer" with the variable menu_timer into comments (or if you delete them) then the problem no longer exists!!!!

AND: the version 0.73 was very slow (on windows) until I saw the line

'SetGraphicsDriver GLMax2DDriver() 'windows version only

and deleted the first ' :D

p.s. what do you need the timer for??? limiting game speed, right?

Posted: Tue Jul 01, 2008 7:00 pm
by Massimo32
Andy wrote: but if I turn all lines that use "createtimer" or "waittimer" with the variable menu_timer into comments (or if you delete them) then the problem no longer exists!!!!
Thanks for reporting! It's strange because it's the same code as the linux and osx versions.
Andy wrote: AND: the version 0.73 was very slow (on windows) until I saw the line

'SetGraphicsDriver GLMax2DDriver() 'windows version only

and deleted the first ' :D
You've enabled OpenGL. Otherwise DirectX is used.
Andy wrote: p.s. what do you need the timer for??? limiting game speed, right?
Yes, and you can comment those lines, because the only animation in menus is the border of the button.

Re: progress?

Posted: Sat Oct 26, 2013 11:33 pm
by ujpest4ever
hi guys!

what's up here? anything new? what's up with the project? do we have to wait a lot for the new version?

thx for the answer! :)

Re: progress?

Posted: Sun Oct 27, 2013 11:06 am
by Massimo32
Hi ujpest4ever!

The new version is under development. The goal for the next release is to add heading, tackling and a new AI.
It takes some time because the old code was too messy and has been mostly thrown away.
You can follow the progress by trying the development version, which is available from the code repository.

Re: progress?

Posted: Sun Oct 27, 2013 2:16 pm
by ujpest4ever
thx for your answer! an other question: will be "saving tournaments and cups" added? :)

i wish you good work! :)

Re: progress?

Posted: Sun Oct 27, 2013 2:33 pm
by Massimo32
ujpest4ever wrote:thx for your answer! an other question: will be "saving tournaments and cups" added? :)
Saving of tournaments and cups (and a new format for database) will be the next development, but probably it won't get into the next beta.

Re: progress?

Posted: Sun Oct 27, 2013 11:26 pm
by Tasos5
So by saying new code we will see new graphics?

Re: progress?

Posted: Mon Oct 28, 2013 1:13 am
by Massimo32
Tasos5 wrote:So by saying new code we will see new graphics?
No, the graphics will remain the same

Re: progress?

Posted: Thu Mar 06, 2014 2:23 am
by MrAnimalBear
Any news for next update?